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FGameplayPlayerOptions Struct Reference

#include <SettingData.h>

Public Attributes

bool bInvertedCamera = false
 
bool bInvertedHorizontalCamera = false
 
float CameraSensitivity = 0.75f
 
float CameraHorizontalSensitivity = 0.75f
 
float CameraVerticalSensitivity = 0.75f
 
bool bUseSeparateCameraAxisSensitivity = false
 
float CameraAimedSensitivityMultiplier = 0.55f
 
float CameraSensitivityRifleMultiplier = 1.0f
 
float CameraSensitivityOneHandPistolMultiplier = 1.0f
 
float CameraSensitivityTwoHandPistolMultiplier = 1.0f
 
float CameraSensitivityShotgunMultiplier = 1.0f
 
float CameraSensitivitySniperMultiplier = 1.0f
 
float CameraSensitivityLauncherMultiplier = 1.0f
 
float CameraSensitivityMeleeMultiplier = 1.0f
 
float CameraSensitivityBowMultiplier = 1.0f
 
int32 AimAssistLevel = 1
 

Member Data Documentation

◆ AimAssistLevel

int32 FGameplayPlayerOptions::AimAssistLevel = 1

◆ bInvertedCamera

bool FGameplayPlayerOptions::bInvertedCamera = false

◆ bInvertedHorizontalCamera

bool FGameplayPlayerOptions::bInvertedHorizontalCamera = false

◆ bUseSeparateCameraAxisSensitivity

bool FGameplayPlayerOptions::bUseSeparateCameraAxisSensitivity = false

◆ CameraAimedSensitivityMultiplier

float FGameplayPlayerOptions::CameraAimedSensitivityMultiplier = 0.55f

◆ CameraHorizontalSensitivity

float FGameplayPlayerOptions::CameraHorizontalSensitivity = 0.75f

◆ CameraSensitivity

float FGameplayPlayerOptions::CameraSensitivity = 0.75f

◆ CameraSensitivityBowMultiplier

float FGameplayPlayerOptions::CameraSensitivityBowMultiplier = 1.0f

◆ CameraSensitivityLauncherMultiplier

float FGameplayPlayerOptions::CameraSensitivityLauncherMultiplier = 1.0f

◆ CameraSensitivityMeleeMultiplier

float FGameplayPlayerOptions::CameraSensitivityMeleeMultiplier = 1.0f

◆ CameraSensitivityOneHandPistolMultiplier

float FGameplayPlayerOptions::CameraSensitivityOneHandPistolMultiplier = 1.0f

◆ CameraSensitivityRifleMultiplier

float FGameplayPlayerOptions::CameraSensitivityRifleMultiplier = 1.0f

◆ CameraSensitivityShotgunMultiplier

float FGameplayPlayerOptions::CameraSensitivityShotgunMultiplier = 1.0f

◆ CameraSensitivitySniperMultiplier

float FGameplayPlayerOptions::CameraSensitivitySniperMultiplier = 1.0f

◆ CameraSensitivityTwoHandPistolMultiplier

float FGameplayPlayerOptions::CameraSensitivityTwoHandPistolMultiplier = 1.0f

◆ CameraVerticalSensitivity

float FGameplayPlayerOptions::CameraVerticalSensitivity = 0.75f

The documentation for this struct was generated from the following file: