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FMatchState Struct Reference

#include <BaseData.h>

Static Public Member Functions

static FMatchState Empty ()
 

Public Attributes

EMatchState MatchState = EMatchState::Default
 
bool bMatchTimed = false
 
int32 TimeRemaining = 0
 
EMatchState RoundState = EMatchState::Default
 
int32 Round = 0
 
bool bRoundTimed = false
 
int32 RoundTimeRemaining = 0
 

Member Function Documentation

◆ Empty()

static FMatchState FMatchState::Empty ( )
inlinestatic
1098 {
1099 const FMatchState EmptyMatchState;
1100 return EmptyMatchState;
1101 }
Definition BaseData.h:1077

Member Data Documentation

◆ bMatchTimed

bool FMatchState::bMatchTimed = false

◆ bRoundTimed

bool FMatchState::bRoundTimed = false

◆ MatchState

EMatchState FMatchState::MatchState = EMatchState::Default

◆ Round

int32 FMatchState::Round = 0

◆ RoundState

EMatchState FMatchState::RoundState = EMatchState::Default

◆ RoundTimeRemaining

int32 FMatchState::RoundTimeRemaining = 0

◆ TimeRemaining

int32 FMatchState::TimeRemaining = 0

The documentation for this struct was generated from the following file: