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CharacterShootingComponent.cpp File Reference
#include "Components/CharacterShootingComponent.h"
#include "Data/WeaponSaveGame.h"
#include "Interfaces/Weapon.h"
#include "Kismet/GameplayStatics.h"
#include "Kismet/KismetMathLibrary.h"
#include "Net/UnrealNetwork.h"
#include "RecoilAnimationComponent.h"
#include "BPLib/BaseHelpersBPLib.h"
#include "BPLib/WeaponBPLib.h"
#include "Interfaces/BaseInterface.h"
#include "Interfaces/WeaponPickupInterface.h"
#include "Data/WeaponDebugData.h"

Functions

 DEFINE_STAT (STATGROUP_WeaponSystem_Component)
 
 DEFINE_LOG_CATEGORY (LogWeaponSystem)
 
 DEFINE_LOG_CATEGORY (LogShootingComponent)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY() [1/2]

DEFINE_LOG_CATEGORY ( LogShootingComponent )

◆ DEFINE_LOG_CATEGORY() [2/2]

DEFINE_LOG_CATEGORY ( LogWeaponSystem )

◆ DEFINE_STAT()

DEFINE_STAT ( STATGROUP_WeaponSystem_Component )