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Space Plunder
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#include "Components/CharacterShootingComponent.h"#include "Data/WeaponSaveGame.h"#include "Interfaces/Weapon.h"#include "Kismet/GameplayStatics.h"#include "Kismet/KismetMathLibrary.h"#include "Net/UnrealNetwork.h"#include "RecoilAnimationComponent.h"#include "BPLib/BaseHelpersBPLib.h"#include "BPLib/WeaponBPLib.h"#include "Interfaces/BaseInterface.h"#include "Interfaces/WeaponPickupInterface.h"#include "Data/WeaponDebugData.h"Functions | |
| DEFINE_STAT (STATGROUP_WeaponSystem_Component) | |
| DEFINE_LOG_CATEGORY (LogWeaponSystem) | |
| DEFINE_LOG_CATEGORY (LogShootingComponent) | |
| DEFINE_LOG_CATEGORY | ( | LogShootingComponent | ) |
| DEFINE_LOG_CATEGORY | ( | LogWeaponSystem | ) |
| DEFINE_STAT | ( | STATGROUP_WeaponSystem_Component | ) |