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Space Plunder
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#include "CoreMinimal.h"#include "GenericTeamAgentInterface.h"#include "Characters/InteractablePawn.h"#include "Components/AdvancedPawnSensingComponent.h"#include "Data/AIDataTypes.h"#include "Interfaces/CharacterInterface.h"#include "Interfaces/DefencePawnAnim.h"#include "DefenseSystemPawn.generated.h"Go to the source code of this file.
Classes | |
| class | ADefenseSystemPawn |
| Represents a defense system pawn that can interact with other actors and participate in the generic team system. More... | |