Space Plunder
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DefenseSystemPawn.h File Reference
#include "CoreMinimal.h"
#include "GenericTeamAgentInterface.h"
#include "Characters/InteractablePawn.h"
#include "Components/AdvancedPawnSensingComponent.h"
#include "Data/AIDataTypes.h"
#include "Interfaces/CharacterInterface.h"
#include "Interfaces/DefencePawnAnim.h"
#include "DefenseSystemPawn.generated.h"

Go to the source code of this file.

Classes

class  ADefenseSystemPawn
 Represents a defense system pawn that can interact with other actors and participate in the generic team system. More...