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GetCurrentPlayers.h File Reference
#include "CoreMinimal.h"
#include "SteamRequests.h"
#include "Kismet/BlueprintAsyncActionBase.h"
#include "OnlineSubsystem.h"
#include "OnlineSubsystemSteam.h"
#include <steam/steam_api.h>
#include "GetCurrentPlayers.generated.h"

Go to the source code of this file.

Classes

class  UGetCurrentPlayers
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams (FResponseGetPlayersDelegate, const int32, NumOfPlayers, int32, SteamErrorOutput)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams()

DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams ( FResponseGetPlayersDelegate ,
const int32 ,
NumOfPlayers ,
int32 ,
SteamErrorOutput  )