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Space Plunder
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#include "Weapons/WeaponFramework.h"#include "BPLib/BaseHelpersBPLib.h"#include "BPLib/WeaponBPLib.h"#include "Components/HitscanWeaponComponent.h"#include "Components/ProjectileWeaponComponent.h"#include "Kismet/GameplayStatics.h"#include "Kismet/KismetMathLibrary.h"#include "Kismet/KismetSystemLibrary.h"#include "Components/WeaponEffectsComponent.h"#include "Net/UnrealNetwork.h"#include "Data/WeaponDebugData.h"#include "Interfaces/Projectile.h"Functions | |
| DEFINE_STAT (STATGROUP_WeaponSystem_Weapons) | |
| DEFINE_LOG_CATEGORY (LogWeaponFramework) | |
| DEFINE_LOG_CATEGORY | ( | LogWeaponFramework | ) |
| DEFINE_STAT | ( | STATGROUP_WeaponSystem_Weapons | ) |