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Space Plunder
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#include <GravityRoom.h>
Public Member Functions | |
| AGravityRoom () | |
| virtual void | Tick (float DeltaTime) override |
Public Member Functions inherited from ARoomWithDoorsActor | |
| ARoomWithDoorsActor () | |
| int32 | GetNumOfDoors () const |
| bool | GetAllDoorsLocked () const |
| bool | GetAllDoorsUnlocked () const |
| void | SetAllDoorsLocked (const bool bLocked) |
| void | OnSetAllDoorsLocked (const bool bLocked) |
Public Member Functions inherited from ABaseRoomActor | |
| ABaseRoomActor () | |
| void | SetPhysicsObjectsActive (const bool bActive) |
| void | OnSetPhysicsObjectsActive (const bool bActive) |
| void | SetRoomGravity (const bool bOn) |
| void | OnSetRoomGravity (const bool bOn) |
Public Member Functions inherited from AActorBase | |
| AActorBase () | |
| virtual bool | SaveGame () override |
| virtual bool | LoadGame () override |
| void | SetGravityEnabledEvent (const bool bValue) |
Protected Member Functions | |
| virtual void | BeginPlay () override |
Protected Member Functions inherited from ARoomWithDoorsActor | |
| void | DoorOpened (const int32 Index, const bool bOpened) |
| void | OnDoorOpened (const int32 Index, const bool bOpened) |
Protected Member Functions inherited from AActorBase | |
| void | LogDebugError (const FString &Message) const |
| void | LogDebugError (const FString &Message, const int32 Value) const |
| void | LogDebugError (const FString &Message, const float Value) const |
| void | LogDebugWarning (const FString &Message) const |
| void | LogDebugWarning (const FString &Message, const int32 Value) const |
| void | LogDebugWarning (const FString &Message, const float Value) const |
| void | LogDebugMessage (const FString &Message, const bool bWarning=false, const bool bError=false) const |
| void | LogDebugMessage (const FString &Message, const int32 Value, const bool bWarning=false, const bool bError=false) const |
| void | LogDebugMessage (const FString &Message, const float Value, const bool bWarning=false, const bool bError=false) const |
| void | LogDebugMessage (const FString &Message, const bool bValue, const bool bWarning, const bool bError) const |
| void | LogOnScreenMessage (const int32 Key, const FString &Message, FColor Color=FColor::Green) const |
| void | SetCategoryName (const FLogCategoryBase &Category) |
Protected Attributes | |
| TObjectPtr< UBoxComponent > | BoxComponent |
| TObjectPtr< UGravityComponent > | GravityComponent |
Protected Attributes inherited from ARoomWithDoorsActor | |
| TArray< AOpenableDoorActor * > | DoorActors |
| TArray< AActor * > | ConnectingRooms |
Protected Attributes inherited from ABaseRoomActor | |
| class USceneComponent * | SceneComponent |
| class USceneComponent * | WallsRootComponent |
| class USceneComponent * | FloorRootComponent |
| class USceneComponent * | CeilingRootComponent |
| TArray< AActor * > | AllPhysicsObjects |
| TArray< UStaticMeshComponent * > | AllWallMeshes |
| TArray< UStaticMeshComponent * > | AllFloorMeshes |
| TArray< UStaticMeshComponent * > | AllCeilingMeshes |
| TArray< UPointLightComponent * > | AllPointLights |
Protected Attributes inherited from AActorBase | |
| FString | DisplayName = "Display Name" |
| bool | bDebuggingMode = false |
| AGravityRoom::AGravityRoom | ( | ) |
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overrideprotectedvirtual |
Reimplemented from ARoomWithDoorsActor.
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overridevirtual |
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protected |
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protected |