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IMenuGameModeInterface Class Referenceabstract

#include <MenuGameModeInterface.h>

Inheritance diagram for IMenuGameModeInterface:
AMenuSystemGameMode

Public Member Functions

virtual void SpawnPlayer (APlayerController *PlayerController)=0
 
virtual EMultiplayerMode GetMultiplayerGameMode () const =0
 
virtual int32 GetCurrentRound () const
 

Member Function Documentation

◆ GetCurrentRound()

virtual int32 IMenuGameModeInterface::GetCurrentRound ( ) const
inlinevirtual

Reimplemented in AMenuSystemGameMode.

31{return 0;};

◆ GetMultiplayerGameMode()

virtual EMultiplayerMode IMenuGameModeInterface::GetMultiplayerGameMode ( ) const
pure virtual

Implemented in AMenuSystemGameMode.

◆ SpawnPlayer()

virtual void IMenuGameModeInterface::SpawnPlayer ( APlayerController * PlayerController)
pure virtual

Implemented in AMenuSystemGameMode.


The documentation for this class was generated from the following file: