#include <MenuGameModeInterface.h>
◆ GetCurrentRound()
| virtual int32 IMenuGameModeInterface::GetCurrentRound |
( |
| ) |
const |
|
inlinevirtual |
◆ GetMultiplayerGameMode()
| virtual EMultiplayerMode IMenuGameModeInterface::GetMultiplayerGameMode |
( |
| ) |
const |
|
pure virtual |
◆ SpawnPlayer()
| virtual void IMenuGameModeInterface::SpawnPlayer |
( |
APlayerController * | PlayerController | ) |
|
|
pure virtual |
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/MenuSystem/Source/MenuSystem/Public/Interfaces/MenuGameModeInterface.h