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UInventoryWidget Class Reference

#include <InventoryWidget.h>

Inheritance diagram for UInventoryWidget:
UBaseActivatableWidget IInventoryHUD

Public Member Functions

virtual void UpdateInventory (const TArray< FPickupItemData > &UpdatedInventory) override
 

Protected Attributes

TArray< FPickupItemDataInventory
 
- Protected Attributes inherited from UBaseActivatableWidget
bool bDebuggingMode = false
 

Additional Inherited Members

- Protected Member Functions inherited from UBaseActivatableWidget
void LogDebugError (const FString &Message) const
 
void LogDebugError (const FString &Message, const int32 Value) const
 
void LogDebugError (const FString &Message, const float Value) const
 
void LogDebugWarning (const FString &Message) const
 
void LogDebugWarning (const FString &Message, const int32 Value) const
 
void LogDebugWarning (const FString &Message, const float Value) const
 
void LogDebugMessage (const FString &Message, const bool bWarning=false, const bool bError=false) const
 
void LogDebugMessage (const FString &Message, const int32 Value, const bool bWarning=false, const bool bError=false) const
 
void LogDebugMessage (const FString &Message, const float Value, const bool bWarning=false, const bool bError=false) const
 
void LogDebugMessage (const FString &Message, const bool bValue, const bool bWarning, const bool bError) const
 
void LogOnScreenMessage (const int32 Key, const FString &Message, FColor Color=FColor::Green) const
 
void SetCategoryName (const FLogCategoryBase &Category)
 

Member Function Documentation

◆ UpdateInventory()

void UInventoryWidget::UpdateInventory ( const TArray< FPickupItemData > & UpdatedInventory)
overridevirtual

Implements IInventoryHUD.

7{
8 Inventory = UpdatedInventory;
9}
TArray< FPickupItemData > Inventory
Definition InventoryWidget.h:25

Member Data Documentation

◆ Inventory

TArray<FPickupItemData> UInventoryWidget::Inventory
protected

The documentation for this class was generated from the following files: