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FPingData Struct Reference

#include <InteractionData.h>

Inheritance diagram for FPingData:

Public Member Functions

 FPingData ()
 
 FPingData (const FRadialSegmentData &RadialSegment)
 
 FPingData (const EAIStimuliType StimuliType)
 

Public Attributes

FString ID = ""
 
FString Description = "Location"
 
UTexture2D * Icon = nullptr
 

Constructor & Destructor Documentation

◆ FPingData() [1/3]

FPingData::FPingData ( )
inline
50 {
51 };

◆ FPingData() [2/3]

FPingData::FPingData ( const FRadialSegmentData & RadialSegment)
inlineexplicit
53 {
54 ID = RadialSegment.Name;
55 Description = RadialSegment.Description;
56 Icon = RadialSegment.Icon;
57 }
UTexture2D * Icon
Definition InteractionData.h:47
FString ID
Definition InteractionData.h:41
FString Description
Definition InteractionData.h:45
UTexture2D * Icon
Definition RadialWheelData.h:82
FString Description
Definition RadialWheelData.h:80
FString Name
Definition RadialWheelData.h:78

◆ FPingData() [3/3]

FPingData::FPingData ( const EAIStimuliType StimuliType)
inlineexplicit
59 {
60 ID = "StimuliType";
61 Description = UEnum::GetValueAsString(StimuliType);
62 Icon = nullptr;
63 }

Member Data Documentation

◆ Description

FString FPingData::Description = "Location"

◆ Icon

UTexture2D* FPingData::Icon = nullptr

◆ ID

FString FPingData::ID = ""

The documentation for this struct was generated from the following file: