#include "CoreMinimal.h"
#include "GameFramework/Character.h"
#include "Interfaces/BaseInterface.h"
#include "Interfaces/CustomCharacter.h"
#include "Interfaces/PlayerControllerInterface.h"
#include "Interfaces/PlayerStateInterface.h"
#include "Interfaces/SaveLoad.h"
#include "CharacterBase.generated.h"
Go to the source code of this file.
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams()
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams |
( |
FOnCharacterDeath | , |
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FPlayerDeath & | , |
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PlayerDeath | , |
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APawn * | , |
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OwnerPawn | ) |
◆ DECLARE_LOG_CATEGORY_CLASS()
| DECLARE_LOG_CATEGORY_CLASS |
( |
LogBaseCharacter | , |
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Display | , |
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All | ) |