Space Plunder
Loading...
Searching...
No Matches
CustomCharacterBase.cpp File Reference
#include "Character/CustomCharacterBase.h"
#include <Components/InteractableActorComponent.h>
#include "RecoilAnimationComponent.h"
#include "BPLib/BaseHelpersBPLib.h"
#include "BPLib/WeaponBPLib.h"
#include "Components/CharacterHealthComponent.h"
#include "Components/DialogueComponent.h"
#include "Character/Animation/ALSCharacterAnimInstance.h"
#include "Components/ALSMantleComponent.h"
#include "Components/InteractionComponent.h"
#include "Character/ALSCharacterMovementComponent.h"
#include "Components/AudioReactionComponent.h"
#include "Components/CapsuleComponent.h"
#include "Components/FootstepFXHandler.h"
#include "Components/HealthBarWidgetComponent.h"
#include "Components/PhysicalHitReactionsComponent.h"
#include "Components/MeleeComponent.h"
#include "Components/SphereComponent.h"
#include "DamageTypes/FallDamage.h"
#include "Data/CharacterSaveGame.h"
#include "Interfaces/HitMarkerInterface.h"
#include "Interfaces/MenuSystem.h"
#include "Interfaces/MultiplayerGM.h"
#include "Interfaces/OnlineGM.h"
#include "Kismet/GameplayStatics.h"
#include "Kismet/KismetMathLibrary.h"
#include "Net/UnrealNetwork.h"
#include "PhysicsEngine/PhysicalAnimationComponent.h"
#include "PlayerState/CustomPlayerState.h"

Functions

 DEFINE_LOG_CATEGORY (LogCustomCharacters)
 
 DECLARE_CYCLE_STAT (TEXT("Custom ALS Character (All Functions)"), STATGROUP_Custom_ALS_Character, STATGROUP_Custom_ALS)
 

Function Documentation

◆ DECLARE_CYCLE_STAT()

DECLARE_CYCLE_STAT ( TEXT("Custom ALS Character (All Functions)") ,
STATGROUP_Custom_ALS_Character ,
STATGROUP_Custom_ALS  )

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogCustomCharacters )