#include <MiniGame.h>
◆ GetResult()
◆ GetRetryDelay()
| virtual float IMiniGame::GetRetryDelay |
( |
| ) |
const |
|
pure virtual |
◆ GetRoundTime()
| virtual float IMiniGame::GetRoundTime |
( |
| ) |
const |
|
pure virtual |
◆ Reset()
| virtual void IMiniGame::Reset |
( |
| ) |
|
|
pure virtual |
◆ Select()
◆ Start()
| virtual void IMiniGame::Start |
( |
| ) |
|
|
pure virtual |
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/Interaction/Source/Interaction/Public/Interfaces/MiniGame.h