#include <KillFeedWidget.h>
◆ UKillFeedWidget()
| UKillFeedWidget::UKillFeedWidget |
( |
const FObjectInitializer & | ObjectInitializer | ) |
|
9 : Super(ObjectInitializer)
10{
11 const ConstructorHelpers::FClassFinder<UKillFeedMessageWidget> KillFeedMessageWidgetBP(TEXT("/MenuSystem/Widgets/Multiplayer/KillFeed/WBP_KillFeedMessage"));
12 if (!ensure(KillFeedMessageWidgetBP.Class != nullptr)) return;
14}
◆ AddKill()
| void UKillFeedWidget::AddKill |
( |
const FPlayerDeath & | PlayerDeath | ) |
|
27{
29 if(KillFeedMessage != nullptr)
30 {
33 {
35 }
37
39 {
41 }
44 }
45}
FString Victim
Definition BaseData.h:619
FString Attacker
Definition BaseData.h:617
EDeathType CauseOfDeath
Definition BaseData.h:636
int32 AttackerTeamID
Definition BaseData.h:631
int32 VictimTeamID
Definition BaseData.h:633
◆ Initialize()
| bool UKillFeedWidget::Initialize |
( |
| ) |
|
|
overridevirtual |
17{
18 const bool Success = Super::Initialize();
20 if (!ensure(
ScrollBox !=
nullptr))
return false;
23 return true;
24}
◆ DeathIconMap
| TMap<EDeathType, class UTexture2D*> UKillFeedWidget::DeathIconMap |
|
protected |
◆ KillFeedMessageClass
◆ MaxMessages
| int32 UKillFeedWidget::MaxMessages = 5 |
|
protected |
◆ ScrollBox
| class UScrollBox* UKillFeedWidget::ScrollBox |
|
protected |
The documentation for this class was generated from the following files:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/MenuSystem/Source/MenuSystem/Public/Widgets/Multiplayer/KillFeedWidget.h
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/MenuSystem/Source/MenuSystem/Private/Widgets/Multiplayer/KillFeedWidget.cpp