#include <ALSAnimInterface.h>
◆ SetEssentialInfo()
| virtual void IALSAnimInterface::SetEssentialInfo |
( |
const FALSAnimValues & | Value | ) |
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pure virtual |
◆ SetGait()
| virtual void IALSAnimInterface::SetGait |
( |
const FALSGait & | Value | ) |
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pure virtual |
◆ SetMovementState()
◆ SetNewGroundedEntryState()
◆ SetOptimize()
| virtual void IALSAnimInterface::SetOptimize |
( |
const bool | bValue | ) |
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pure virtual |
◆ SetOverlayOverrideState()
| virtual void IALSAnimInterface::SetOverlayOverrideState |
( |
const int32 | Value | ) |
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pure virtual |
◆ SetOverlayState()
| virtual void IALSAnimInterface::SetOverlayState |
( |
const FALSOverlayState & | Value | ) |
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pure virtual |
◆ SetRotationMode()
◆ SetStance()
| virtual void IALSAnimInterface::SetStance |
( |
const FALSStance & | Value | ) |
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pure virtual |
◆ SetViewMode()
| virtual void IALSAnimInterface::SetViewMode |
( |
const EALSViewMode | Value | ) |
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pure virtual |
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Interfaces/ALSAnimInterface.h