#include <OptionsMenuSystemWidget.h>
|
| virtual bool | Initialize () override |
| |
| virtual void | NativeDestruct () override |
| |
| void | LogDebugError (const FString &Message) const |
| |
| void | LogDebugError (const FString &Message, const int32 Value) const |
| |
| void | LogDebugError (const FString &Message, const float Value) const |
| |
| void | LogDebugWarning (const FString &Message) const |
| |
| void | LogDebugWarning (const FString &Message, const int32 Value) const |
| |
| void | LogDebugWarning (const FString &Message, const float Value) const |
| |
| void | LogDebugMessage (const FString &Message, const bool bWarning=false, const bool bError=false) const |
| |
| void | LogDebugMessage (const FString &Message, const int32 Value, const bool bWarning=false, const bool bError=false) const |
| |
| void | LogDebugMessage (const FString &Message, const float Value, const bool bWarning=false, const bool bError=false) const |
| |
| void | LogDebugMessage (const FString &Message, const bool bValue, const bool bWarning, const bool bError) const |
| |
| void | LogOnScreenMessage (const int32 Key, const FString &Message, FColor Color=FColor::Green) const |
| |
| void | SetCategoryName (const FLogCategoryBase &Category) |
| |
◆ BackButtonPressed()
| void UOptionsMenuSystemWidget::BackButtonPressed |
( |
| ) |
|
134{
137 {
138
140 }
141}
◆ GetAimAssistLevel()
| int32 UOptionsMenuSystemWidget::GetAimAssistLevel |
( |
| ) |
const |
|
virtual |
110{
111 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player UOptionsMenuSystemWidget::GetAimAssistLevel"))return 0;}
113}
◆ GetCameraAimedSensitivityMultiplier()
| float UOptionsMenuSystemWidget::GetCameraAimedSensitivityMultiplier |
( |
| ) |
const |
|
virtual |
122{
123 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player UOptionsMenuSystemWidget::GetCameraAimedSensitivityMultiplier"))return 1.0f;}
125}
◆ GetCameraHorizontalSensitivity()
| float UOptionsMenuSystemWidget::GetCameraHorizontalSensitivity |
( |
| ) |
const |
86{
87 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in GetCameraHorizontalSensitivity - Player Options Menu"))return 1.0f;}
89}
◆ GetCameraInverted()
| bool UOptionsMenuSystemWidget::GetCameraInverted |
( |
| ) |
const |
128{
129 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in GetCameraInverted - Player Options Menu"))return false;}
131}
◆ GetCameraSensitivity()
| float UOptionsMenuSystemWidget::GetCameraSensitivity |
( |
| ) |
const |
80{
81 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in GetCameraSensitivity - Player Options Menu"))return 1.0f;}
83}
◆ GetCameraUseSeparateAxisSensitivity()
| bool UOptionsMenuSystemWidget::GetCameraUseSeparateAxisSensitivity |
( |
| ) |
const |
|
virtual |
98{
99 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in GetCameraHorizontalSensitivity - Player Options Menu"))return 1.0f;}
101}
◆ GetCameraVerticalSensitivity()
| float UOptionsMenuSystemWidget::GetCameraVerticalSensitivity |
( |
| ) |
const |
92{
93 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in GetCameraHorizontalSensitivity - Player Options Menu"))return 1.0f;}
95}
◆ Initialize()
| bool UOptionsMenuSystemWidget::Initialize |
( |
| ) |
|
|
overrideprotectedvirtual |
Reimplemented from UMenuSystemWidget.
16{
17 const bool Success = Super::Initialize();
23 bIsBackHandler = true;
24 return true;
25}
◆ NativeDestruct()
| void UOptionsMenuSystemWidget::NativeDestruct |
( |
| ) |
|
|
overrideprotectedvirtual |
145{
146 Super::NativeDestruct();
147
148}
◆ NativeGetDesiredFocusTarget()
| UWidget * UOptionsMenuSystemWidget::NativeGetDesiredFocusTarget |
( |
| ) |
const |
|
overridevirtual |
28{
30 {
32 }
33 return Super::NativeGetDesiredFocusTarget();
34}
◆ NativeOnHandleBackAction()
| bool UOptionsMenuSystemWidget::NativeOnHandleBackAction |
( |
| ) |
|
|
overridevirtual |
Reimplemented from UMenuSystemWidget.
37{
39 return Super::NativeOnHandleBackAction();
40}
◆ OptionsMenuButtonSelected()
| void UOptionsMenuSystemWidget::OptionsMenuButtonSelected |
( |
const int32 | Index | ) |
|
|
private |
151{
152 switch (Index)
153 {
154 default:
155 case 0:
156
157
158 break;
159 case 1:
160
161
162 break;
163 case 2:
164
165
166 break;
167 case 3:
168
169 break;
170 case 4:
171
172
173 break;
174 case 5:
175
176
177 break;
178 case 6:
179 break;
180 }
181}
◆ SaveSettings()
| void UOptionsMenuSystemWidget::SaveSettings |
( |
| ) |
|
◆ SetAimAssistLevel()
| void UOptionsMenuSystemWidget::SetAimAssistLevel |
( |
const int32 | Value | ) |
|
|
virtual |
104{
105 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player UOptionsMenuSystemWidget::SetAimAssistLevel"))return;}
107}
◆ SetCameraAimedSensitivityMultiplier()
| void UOptionsMenuSystemWidget::SetCameraAimedSensitivityMultiplier |
( |
const float | Value | ) |
|
|
virtual |
116{
117 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player UOptionsMenuSystemWidget::SetCameraAimedSensitivityMultiplier"))return;}
119}
◆ SetCameraHorizontalSensitivity()
| void UOptionsMenuSystemWidget::SetCameraHorizontalSensitivity |
( |
const float | Value | ) |
const |
56{
57 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in SetCameraHorizontalSensitivity - Player Options Menu"))return;}
59}
◆ SetCameraInverted()
| void UOptionsMenuSystemWidget::SetCameraInverted |
( |
const bool | bValue | ) |
const |
74{
75 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in Set Camera Sens - Player Options Menu"))return;}
77}
◆ SetCameraSensitivity()
| void UOptionsMenuSystemWidget::SetCameraSensitivity |
( |
const float | Value | ) |
const |
50{
51 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in Set Camera Sens - Player Options Menu"))return;}
53}
◆ SetCameraUseSeparateAxisSensitivity()
| void UOptionsMenuSystemWidget::SetCameraUseSeparateAxisSensitivity |
( |
const bool | bValue | ) |
const |
68{
69 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in SetCameraUseSeparateAxisSensitivity - Player Options Menu"))return;}
71}
◆ SetCameraVerticalSensitivity()
| void UOptionsMenuSystemWidget::SetCameraVerticalSensitivity |
( |
const float | Value | ) |
const |
62{
63 if(GetOwningPlayer() ==
nullptr){UE_LOG(LogMenuSystem,
Error, TEXT(
"Owning Player Failed in SetCameraVerticalSensitivity - Player Options Menu"))return;}
65}
◆ AudioOptionsButton
| UButton* UOptionsMenuSystemWidget::AudioOptionsButton |
|
protected |
◆ AudioOptionsWidget
◆ DisplayOptionsButton
| UButton* UOptionsMenuSystemWidget::DisplayOptionsButton |
|
protected |
◆ GameplayOptionsButton
| UButton* UOptionsMenuSystemWidget::GameplayOptionsButton |
|
protected |
◆ OptionsMenu
◆ OptionsMenuWidgetSwitcher
| UWidgetSwitcher* UOptionsMenuSystemWidget::OptionsMenuWidgetSwitcher |
|
protected |
The documentation for this class was generated from the following files:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/MenuSystem/Source/MenuSystem/Public/Widgets/OptionsMenuSystemWidget.h
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/MenuSystem/Source/MenuSystem/Private/Widgets/OptionsMenuSystemWidget.cpp