Here is a list of all variables with links to the classes they belong to:
- i -
- Ice : FFootstepsVFX
- Icon : FInputIcon, FPingData, FRadialSegmentData, FSkill
- IconImage : USkillWidget
- ID : FAchievement, FCustomCharacterModel, FPickupItemData, FPingData, FProfilePicture, FUniqueID, FUserProfile
- IDBlackList : FWeaponAttachmentsCompatibility
- IgnoreSelf : ULineOfSightComponent
- IK_TraceDistanceAboveFoot : FALSAnimConfiguration
- IK_TraceDistanceBelowFoot : FALSAnimConfiguration
- IkFootL_BoneName : UALSCharacterAnimInstance
- IkFootR_BoneName : UALSCharacterAnimInstance
- Image : FAchievement, FProfilePicture, UWheelSegment
- ImageRotationAngle : FCircumferenceMarkerEntry
- ImpactEffects : FWeaponProjectileStats_T
- ImpactSound : FWeaponProjectileStats_T
- Implementation : UAISenseConfig_Actions
- Impulse : FBoxReplicationData
- ImpulseMax : FWeaponProjectileStats_T
- ImpulseMultiplier : FWeaponProjectileStats_T
- InAir_ : FALSMovementState
- InAirLeanInterpSpeed : FALSAnimConfiguration
- InAirRotation : AALSBaseCharacter
- IncreaseAlertTimerHandle : ADefenseSystemPawn
- Index : AOpenableDoorActor, UWheelMenu, UWheelSegment
- IndexNumber : ULevelSelectionSingleWidget, UServerRowMenuSystemWidget
- IndexRaw : UWheelMenu
- InformationAge : FAIActionEvent
- InGameMenuClass : UEpicOnlineGameInstance
- InGameMenuWidget : UEpicOnlineGameInstance
- InitialDelay : FAISpawnLocationData
- InitialDelayTimerHandle : AAISpawnLocation
- InitialEnemies : AMultiplayerHordeGameMode
- InitialLockOnDelay : FWeaponProjectileStats_T
- InitialNotificationDelay : UNotificationManager, UQuestNotificationManager
- InitialNotificationManagers : AHUDBase
- InitialNotificationTimerHandle : AHUDBase, UNotificationManager, UQuestNotificationManager
- InitialScreens : AHUDBase
- InitialSpeed : FWeaponProjectileStats_T
- Injured_ : FALSOverlayState
- InjuredAlpha : UALSCharacterAnimInstance
- InjuredBodyPart : UALSCharacterAnimInstance
- InnerRingColor : FRadialMenuData, UWheelMenu
- InnerRingColorDefault : UWheelMenu
- InProgressColor : UQuestSystemObjectiveWidget
- InputAction : UButtonPromptWidget
- InputActionDT : UButtonPromptWidget
- InputActionRow : UButtonPromptWidget
- InputPitchCameraDirectionOffset : FAimAssist
- InputPitchLerpFactor : FAimAssist
- InputSwitcher : UCommonSlider
- InputYawCameraDirectionOffset : FAimAssist
- InputYawLerpFactor : FAimAssist
- InputYawOffsetInterpSpeed : FALSAnimConfiguration
- InputYawOffsetTime : FALSAnimGraphAimingValues
- InstigatorController : AProjectileBase
- Integers : FDialogueDataValues
- IntegerValue : FSteamStat
- Intelligence : FCharacterBaseSkills
- Intensity : UIncomingThreatWidget
- InteractableActorComponent : AInteractableActor, AInteractableCharacter, AInteractablePawn
- InteractInputName : UInteractionTypeWidget
- InteractionComponent : AInteractableCharacter
- InteractionContextOverlay : UHUDLayoutWidget
- InteractionContextWidget : ACustomHUD
- InteractionContextWidgetClass : ACustomHUD
- InteractionCrosshairWidget : ACustomHUD
- InteractionCrosshairWidgetClass : ACustomHUD
- InteractionData : APatrolPath, APatrolPathPoint
- InteractionPingWidget : AInteractionPingActor
- InteractionPromptCollision : AInteractableActorWithPrompt
- InteractionPromptComponent : AInteractableActorWithPrompt
- InteractionSphere : AInteractableCharacter
- InteractionSphereRadius : FWeaponSpawnDetails
- InteractionSphereTransform : FWeaponSpawnDetails
- InteractionType : FInteractionType
- InteractionTypes : FInteractionData
- InteractionTypeWidgetClass : UInteractionContextWidget
- InteractTimeMultiplier : FInteractionType
- InterpolationDuration : UBTTask_Rotate
- InterpRadiusBool : ULineOfSightComponent
- InterpSpeed : UCrosshairWidget
- InTimeToStartMontageAt : UBTTask_PlayMontage
- IntValue : UBTTask_SetBlackboardValue
- Inventory : UInventoryWidget
- InventoryComponent : AInteractableCharacter
- IPInputTextBox : UMainMenuSystemWidget
- IsCastShadows : FSDefaultSkeletalMeshSettings
- IsRecycled : AEBBullet
- IsVisible : FSDefaultSkeletalMeshSettings, FSDefaultStaticMeshSettings
- ItemOffsetRadius : UWheelMenu