Space Plunder
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 CAActorBase
 CAAIControllerBase
 CAAIControllerCore
 CAAISpawnLocation
 CAALSAIController
 CAALSBaseCharacter
 CAALSCharacter
 CAALSPlayerCameraManager
 CAALSPlayerController
 CAArrowProjectile
 CAAutoTurret
 CABaseRoomActor
 CACampaignAICharacter
 CACampaignGameMode
 CACampaignGameState
 CACampaignPlayerCharacter
 CACampaignPlayerController
 CACharacterBase
 CACustomAICharacter
 CACustomAIController
 CACustomCharacterBaseThe base class for custom characters in the game. Inherits from various interfaces and provides implementations for the required functions
 CACustomHUD
 CACustomPlayerCharacter
 CACustomPlayerController
 CACustomPlayerState
 CADefenseSystemPawnRepresents a defense system pawn that can interact with other actors and participate in the generic team system
 CADestructibleOpenableDoorActor
 CADoubleDoorActor
 CAEBBullet
 CAEOSGameMode
 CAEOSPlayerController
 CAEQSTestingCharacter
 CAGravityActor
 CAGravityActorSpline
 CAGravityPhysicsVolume
 CAGravityPhysicsVolumeSpline
 CAGravityRoom
 CAGrenadeProjectile
 CAHitscanWeaponFramework
 CAHomingProjectile
 CAHordeAICharacter
 CAHUDBase
 CAInteractableActor
 CAInteractableActorWithPrompt
 CAInteractableBox
 CAInteractableCharacter
 CAInteractablePawn
 CAInteractableSwitch
 CAInteractionPingActor
 CAIToolKit
 CAIToolKitEditor
 CALSV4_CPP
 CAMeleeWeaponFrameworkThis class represents a melee weapon
 CAMenuSystemGameMode
 CAMenuSystemGameModeBase
 CAMenuSystemGameState
 CAMenuSystemLobbyGameMode
 CAMenuSystemPlayerController
 CAMenuSystemPlayerState
 CAMultiplayerGameMode
 CAMultiplayerGameState
 CAMultiplayerHordeGameMode
 CAMultiplayerPlayerCharacter
 CAOnlineGameMode
 CAOnlineGameState
 CAOpenableDoorActor
 CAPatrolPath
 CAPatrolPathPoint
 CAPlayerControllerBase
 CAPlayerStateBase
 CAProceduralDungeonBuilder
 CAProjectileBase
 CAProjectileWeaponFrameworkA class representing a projectile-based weapon framework
 CAQuestExampleCharacter
 CAQuestExampleGameMode
 CAQuestExampleGameState
 CAQuestExamplePlayerController
 CAQuestHUD
 CAQuestLocation
 CAQuestPlayerState
 CAReplaySpectatorController
 CARoomActor
 CARoomWithDoorsActor
 CASecurityCameraPawnRepresents a security camera pawn in the game
 CAShipBrainController
 CAShipBrainPawn
 CAShipPawn
 CAShipTurret
 CASingleplayerGameMode
 CASpaceAdventureGameModeBase
 CASpaceGameMode
 CASpaceGameState
 CASpacePlayerState
 CATerminal
 CATP_ThirdPersonCharacter
 CATP_ThirdPersonGameMode
 CAWaypointActor
 CAWeaponAttachmentPickupPickup for weapon attachments
 CAWeaponFrameworkA weapon base class
 CAWeaponImpactEffectsSpawner
 CAWeaponPickupRepresents a weapon pickup in the game
 CAWeaponPickupPadThis class represents a weapon pickup pad in the game
 CBaseDebugData
 CBaseGameplayTags
 CBaseHelpers
 CBaseHelpersEditor
 CCDD_MenuExtender
 CChatSystem
 CCircularDependenciesDetector
 CCommonUIStyle
 CCompanionGameplayTags
 CCustomALS
 CDialogueComponent
 CDungeonData
 CDungeonEnums
 CEasyBallistics
 CFAchievement
 CFAIActionEvent
 CFAimAssistStructure representing the parameters for aim assist in a game
 CFAimAssistHitRepresents an aim assist hit
 CFAISpawnLocationData
 CFAIToolKitEditorModule
 CFAIToolKitModule
 CFALSAnimCharacterInformation
 CFALSAnimConfiguration
 CFALSAnimGraphAimingValues
 CFALSAnimGraphFootIK
 CFALSAnimGraphGrounded
 CFALSAnimGraphInAir
 CFALSAnimGraphLayerBlending
 CFALSAnimRotateInPlace
 CFALSAnimTurnInPlace
 CFALSAnimValues
 CFALSCameraGaitSettings
 CFALSCameraSettings
 CFALSCameraStateSettings
 CFALSComponentAndTransform
 CFALSDynamicMontageParams
 CFALSGait
 CFALSGroundedEntryState
 CFALSHitFX
 CFALSLeanAmount
 CFALSMantleAsset
 CFALSMantleParams
 CFALSMantleTraceSettings
 CFALSMovementAction
 CFALSMovementDirection
 CFALSMovementSettings
 CFALSMovementStanceSettings
 CFALSMovementState
 CFALSMovementStateSettings
 CFALSOverlayState
 CFALSRotateInPlaceAsset
 CFALSRotationMode
 CFALSStance
 CFALSTurnInPlaceAsset
 CFALSVelocityBlend
 CFAnimNode_RecoilAnimationNode
 CFAnimState_PRAS
 CFAudioPlayerOptions
 CFBaseHelpersEditorModule
 CFBaseHelpersModule
 CFBehaviorData
 CFBodyPart
 CFBoolHolder
 CFBoxReplicationData
 CFCharacterBaseSkills
 CFCharacterComponentRequirements
 CFCharacterEmotions
 CFCharacterInfo
 CFCharacterKarma
 CFCharacterSkillThe FCharacterSkill struct represents a skill of a character
 CFChatSystemModule
 CFCircularDependenciesDetectorModule
 CFCircumferenceMarkerEntry
 CFCommonUIStyleModule
 CFCompanionData
 CFCopy_ApplicationRestartRequiredNotification
 CFCrosshairDataStruct representing the data for a crosshair
 CFCustomALSModule
 CFCustomCharacterModel
 CFCustomCreatedCharacter
 CFDialogueComponentModule
 CFDialogueDataValues
 CFDoOnce
 CFDungeonSpawnRoom
 CFDungeonSpawns
 CFDungeonSpecialItem
 CFEasyBallisticsModule
 CFEBMaterialResponseMapEntry
 CFFactionData
 CFFactionRelationship
 CFFactionRelationshipTotal
 CFFactionStats
 CFFootstepFXComponentModule
 CFFootstepsVFX
 CFGameLevel
 CFGameplayPlayerOptions
 CFGate
 CFHealthEditorModule
 CFHealthModule
 CFHostileActorInfo
 CFInputIcon
 CFInputScale_PRAS
 CFInteractionActor
 CFInteractionData
 CFInteractionEditorModule
 CFInteractionModule
 CFInteractionType
 CFLeaderboardData
 CFLineOfSightModule
 CFMatchState
 CFMeleeCombatSystemModule
 CFMeleeWeaponAnim
 CFMenuSystemModule
 CFModalData
 CFMultiplayerPlayerStats
 CFMuteAxis
 CFNameArray
 CFNamePair
 CFNotificationData
 CFNPC_OptimizatorModule
 CFootstepFXComponent
 CFOptimizationManager
 CFOptimizationThread
 CFPhysicsPickupData
 CFPickupItemData
 CFPingData
 CFPlayerDeath
 CFPlayerQuestStatus
 CFPlayerWeaponStateA struct that represents the state of a player's weapon
 CFPlugin
 CFProceduralConverterModule
 CFProceduralDungeonsModule
 CFProfilePicture
 CFProgression
 CFQuestGoal
 CFQuestInfo
 CFQuestInfoStatus
 CFQuestItemData
 CFQuestObjectives
 CFQuestObjectivesStatus
 CFQuestOutcome
 CFQuestReward
 CFQuestSystemEditorModule
 CFQuestSystemExampleContentModule
 CFQuestSystemModule
 CFRadialMenuData
 CFRadialSegmentData
 CFRecoilAnimationModule
 CFRecoilAnimData
 CFReplayInfo
 CFReticleSizeDataA struct that represents the outer Image size data for a reticle
 CFSDefaultMovementSettings
 CFSDefaultSkeletalMeshSettings
 CFSDefaultStaticMeshSettings
 CFServerRow
 CFSingleMenu
 CFSkill
 CFSOptimizedComponent
 CFSOptimizedStaticMesh
 CFStartRest
 CFStateTree_Aim
 CFStateTree_Crouch
 CFStateTree_FindRandomPatrolPoint
 CFStateTree_MeleeRepresents a state for Reloading behavior
 CFStateTree_MoveTo
 CFStateTree_ReloadRepresents a state for Reloading behavior
 CFStateTree_ShootRepresents a state for shooting behavior
 CFStateTree_ShootAtTarget
 CFStateTreeAimInstanceData
 CFStateTreeCrouchInstanceData
 CFStateTreeEvaluator_PlayerTracker
 CFStateTreeFindRandomPatrolPointInstanceData
 CFStateTreeMeleeInstanceData
 CFStateTreeMoveToInstanceData
 CFStateTreePlayerTrackerInstanceData
 CFStateTreeReloadInstanceData
 CFStateTreeShootAtTargetInstanceData
 CFStateTreeShootInstanceData
 CFStatsIntegrationModule
 CFStealthData
 CFSteamInputHandle
 CFSteamLeaderboardEntry
 CFSteamLeaderboardHandle
 CFSteamStat
 CFSteamUniqueNetId
 CFSyntyAnimationPackageModule
 CFSyntyMaterial
 CFTeamScoreData
 CFTrackedGravityActor
 CFUniqueID
 CFUnlockItemMethod
 CFUserProfile
 CFUserSaveGame
 CFWeaponAttachment
 CFWeaponAttachmentsCompatibility
 CFWeaponData_TStruct representing data of a weapon that changes
 CFWeaponDebugData
 CFWeaponEffects_T
 CFWeaponModifiers
 CFWeaponProjectileStats_T
 CFWeaponSpawnDetailsTransform, and Capsule Size when dropping a weapon, or spawning one
 CFWeaponStats_TRepresents statistics for a weapon
 CFWeaponSystemEditorModule
 CFWeaponSystemModule
 CHealth
 CHealthEditor
 CIAIActionsInterface
 CIAICharacter
 CIAIData
 CIALSAnimInterface
 CIALSCharacterInterface
 CIALSCharacterMovementInterface
 CIALSGravityMovementInterface
 CIBaseInterface
 CIBaseServer
 CICharacterBaseInterface
 CICharacterCustomization
 CICharacterInterface
 CICharacterWeaponPickups
 CIChatInterface
 CICompanionHUD
 CICompanionInterface
 CICompanionMaster
 CIControllerInterface
 CICrosshairInterface
 CICustomAnimInstance
 CIDamageInterface
 CIDefencePawnAnim
 CIDialogueInterface
 CIDifficultyInterface
 CIDungeonRoom
 CIFootstepInterface
 CIHealthInterface
 CIHitMarkerInterface
 CIHUDInterface
 CIInputKeyInterface
 CIInteractionCrosshair
 CIInteractionHUD
 CIInteractionInterface
 CIInteractionPing
 CIInventoryHUD
 CIIWeaponData
 CILevelSelectInterface
 CIMenuGameModeInterface
 CIMenuSystem
 CIMiniGame
 CIModalInterface
 CIMultiplayerGM
 CIMultiplayerGS
 CINotificationInterface
 CINotificationManagerInterface
 CInteraction
 CInteractionEditor
 CInteractionGameplayTags
 CIOnlineGI
 CIOnlineGM
 CIOnlineGS
 CIOnlinePlayerState
 CIOptimizationProxy
 CIPatrolInterfaceAn interface class for patrol functionality
 CIPhysicsPickup
 CIPlayerControllerInterface
 CIPlayerOptions
 CIPlayerStateInterface
 CIPlayFabMenu
 CIProceduralGame
 CIProceduralGM
 CIProjectile
 CIQuestDataInterface
 CIQuestHUDInterface
 CIQuestInterface
 CIQuestLogHUD
 CIQuestPlayer
 CIQuestReporter
 CIQuestTrackerHUD
 CIQuestView
 CIRadialMenu
 CIRecoilInterface
 CIReplayClipInterface
 CIRewards
 CISaveLoad
 CISkillsHUD
 CIStaminaHUD
 CIStealthInterface
 CISyntyAnimInterface
 CIWeapon
 CIWeaponHUDInterface
 CIWeaponPickupInterface
 CIWidgetLayout
 CLeaderboardData
 CLineOfSight
 CMeleeCombatSystem
 CMenuSystem
 CNPC_Optimizator
 CProceduralConverter
 CProceduralDungeons
 CQuestGameplayTags
 CQuestSystem
 CQuestSystemEditor
 CQuestSystemExampleContent
 CRecoilAnimation
 CSCircumferenceMarkerWidget
 CSHitMarkerConfirmationWidget
 CSpaceAdventure
 CSpaceAdventureEditorTarget
 CSpaceAdventureTarget
 CStatsIntegration
 CSteamFriendsData
 CSteamInputData
 CSyntyAnimationPackage
 CSyntyData
 CUAchievementList
 CUAchievementWidget
 CUAdvancedAIPerceptionComponent
 CUAdvancedPawnSensingComponent
 CUAIActionsInterface
 CUAIBPLib
 CUAICharacter
 CUAIData
 CUAimAssistComponentThis class provides aim assist functionality for player controllers in a game
 CUAISense_Actions
 CUAISenseConfig_Actions
 CUAIToolKitEditorSettings
 CUAlertLevelWidget
 CUALS_BTTask_GetRandomLocation
 CUALS_BTTask_SetFocusToPlayer
 CUALSAnimInterface
 CUALSAnimNotifyCameraShake
 CUALSAnimNotifyFootstep
 CUALSAnimNotifyGroundedEntryState
 CUALSCharacterAnimInstance
 CUALSCharacterInterface
 CUALSCharacterMovementComponent
 CUALSCharacterMovementInterface
 CUALSDebugComponent
 CUALSGravityMovementInterface
 CUALSMantleComponent
 CUALSMathLibrary
 CUALSNotifyStateEarlyBlendOut
 CUALSNotifyStateMovementAction
 CUALSNotifyStateOverlayOverride
 CUALSPlayerCameraBehavior
 CUAnimGraphNode_RecoilAnimationNode
 CUAnimNotifyFootstep
 CUAttributeBar
 CUAudioOptionsWidget
 CUBaseActivatableWidget
 CUBaseDamage
 CUBaseDebuggerBPLib
 CUBaseHelpersBPLib
 CUBaseHelpersEditorDeveloperSettings
 CUBaseInterface
 CUBaseQuestSystemWidget
 CUBaseQuestWidget
 CUBaseServer
 CUBTD_DistanceToA behavior tree decorator that checks the distance between the owner and the target actor
 CUBTD_DistanceVerticalA decorator node that evaluates if the vertical distance between the AI agent and a target actor or location is above a certain threshold
 CUBTD_IsFocused
 CUBTD_LowHealth
 CUBTDecorator_RandomChance
 CUBTS_CheckLineOfSight
 CUBTS_CheckWeaponThis class is a Behavior Tree service node that checks the state of a weapon for an AI character
 CUBTS_PredictLocationThis class is a behavior tree service node that predicts the location of a target actor and sets it in the blackboard
 CUBTS_UpdateMovementSpeed
 CUBTService_SelectTargetEnemy
 CUBTService_SelectTargetObject
 CUBTService_SetFocus
 CUBTT_FindRandomPatrolPoint
 CUBTT_GetLastKnownLocation
 CUBTT_GetRandomLocation
 CUBTTask_Aim
 CUBTTask_CheckAmmo
 CUBTTask_ClearBlackboardValue
 CUBTTask_ClearFocus
 CUBTTask_Crouch
 CUBTTask_GetNewLocationAround
 CUBTTask_GetNextPatrolPoint
 CUBTTask_InteractWithTarget
 CUBTTask_Melee
 CUBTTask_PlayMontage
 CUBTTask_PredictLocation
 CUBTTask_PrintDebug
 CUBTTask_Reload
 CUBTTask_RotateA task node that rotates the AI character by a specified number of degrees
 CUBTTask_SetBlackboardValue
 CUBTTask_SetFocus
 CUBTTask_Shoot
 CUBTTask_ShootAtTarget
 CUBTTask_UpdateMovementSpeed
 CUBulletDamage
 CUButtonPromptWidgetUser widget representing a button prompt for It provides functionality for displaying a button icon, a progress bar, and handling button events
 CUCharacterBaseInterface
 CUCharacterBPLib
 CUCharacterComponentRepresents a character component that can be added to an actor
 CUCharacterCustomization
 CUCharacterInterface
 CUCharacterSaveGame
 CUCharacterShootingComponentComponent responsible for managing the shooting behavior of a character
 CUCharacterWeaponPickups
 CUChatBoxWidget
 CUChatBPLib
 CUChatData
 CUChatInterface
 CUChatTextFieldWidget
 CUChatTextWidget
 CUCircularDependenciesLib
 CUCircularInvolvedAssetItem
 CUCircumferenceMarkerWidget
 CUCommonButtonWithPrompt
 CUCommonButtonWithText
 CUCommonCheckbox
 CUCommonSlider
 CUCommonUIData
 CUCommonWidgetBase
 CUCompanionHUD
 CUCompanionInterface
 CUCompanionMaster
 CUCompanionWidget
 CUControllerInterface
 CUCrosshairInterface
 CUCrosshairWidget
 CUCurveExtractor
 CUCustomALSData
 CUCustomAnimInstance
 CUCustomCharacterAnimInstance
 CUCustomCheatManager
 CUCustomDebugComponent
 CUDamageInterface
 CUDefenceAnimInstance
 CUDefencePawnAnim
 CUDialogueInterface
 CUDialogueWidget
 CUDifficultyInterface
 CUDownloadLeaderboard
 CUDungeonRoom
 CUEasingBPLib
 CUEBMaterialResponseMap
 CUElectricalDamage
 CUEOSTutorialGameInstance
 CUEpicOnlineBPLib
 CUEpicOnlineGameInstance
 CUExplosionDamage
 CUFallDamage
 CUFindLeaderboard
 CUFireDamage
 CUFootstepInterface
 CUFramesPerSecondWidget
 CUGameInstanceBase
 CUGameLogWidget
 CUGetAchievementData
 CUGetCurrentPlayers
 CUGetFriendAvatar
 CUGetLeaderboardEntries
 CUGetStoredStats
 CUHackingWidget
 CUHealthBPLib
 CUHealthHUDWidgetA widget class used for displaying health-related information in the HUD. Including Health Bar & Low Health Vignette
 CUHealthInterface
 CUHealthSaveGame
 CUHealthWidget
 CUHelperWidget
 CUHitMarkerConfirmationWidget
 CUHitMarkerInterface
 CUHTTPFetchRequest
 CUHUDInterface
 CUHUDLayoutWidget
 CUIncomingThreatWidgetBase class for Damage Indicator & AI Threat Detector
 CUIndicateAchievementProgress
 CUInGameMenuSystemWidget
 CUInputBPLib
 CUInputKeyInterface
 CUInteractionBPLib
 CUInteractionContextWidget
 CUInteractionCrosshair
 CUInteractionCrosshairWidget
 CUInteractionHUD
 CUInteractionInterface
 CUInteractionPing
 CUInteractionPingWidget
 CUInteractionTypeWidget
 CUInventoryHUD
 CUInventoryWidget
 CUIWeaponData
 CUKillFeedMessageWidget
 CUKillFeedWidget
 CULaserDamage
 CULayerWidget
 CULeaderboardEntryWidget
 CULeaderboardWidget
 CULevelSelectInterface
 CULevelSelectionSingleWidget
 CULevelSelectionWidget
 CULineOfSightComponent
 CULobbyMenuSystem
 CUMainMenuSystemWidget
 CUMatchFinishedWidget
 CUMeleeDamage
 CUMeleeData
 CUMenuBPLib
 CUMenuData
 CUMenuGameModeInterface
 CUMenuSystem
 CUMenuSystemGameInstance
 CUMenuSystemWidget
 CUMiniGame
 CUMiniGameWidget
 CUModalInterface
 CUModalMenuSystemWidget
 CUMultiplayerGameWidget
 CUMultiplayerGM
 CUMultiplayerGS
 CUMultiplayerHUDLayoutWidget
 CUMultiplayerMenuSystemWidget
 CUNonLethalBulletDamage
 CUNonLethalMeleeDamage
 CUNotificationBaseWidget
 CUNotificationInterface
 CUNotificationManager
 CUNotificationManagerInterface
 CUOnlineGI
 CUOnlineGM
 CUOnlineGS
 CUOnlinePlayerState
 CUOptionsMenuBPLib
 CUOptionsMenuSystemWidget
 CUPatrolInterface
 CUPhysicalHitReactionsComponentThis component handles physical hit reactions for a character
 CUPhysicsPickup
 CUPingWidget
 CUPlasmaDamage
 CUPlayerCardList
 CUPlayerCardWidget
 CUPlayerControllerInterface
 CUPlayerData
 CUPlayerOptions
 CUPlayerProfileSaveGame
 CUPlayerStateInterface
 CUPlayerVoiceComponent
 CUPlayFabMenu
 CUPluginSettings
 CUPoisionDamage
 CUPrimaryLayoutWidget
 CUProceduralBPLib
 CUProceduralDungeonsSettings
 CUProceduralGame
 CUProceduralGameBPLib
 CUProceduralGM
 CUProjectile
 CUProximityChatBPLib
 CUQuestBPLib
 CUQuestButtonWidget
 CUQuestDataBPLib
 CUQuestDataInterface
 CUQuestHUDInterface
 CUQuestInterface
 CUQuestLogHUD
 CUQuestLogWidget
 CUQuestNotificationManager
 CUQuestNotificationWidget
 CUQuestPlayer
 CUQuestPlayerStats
 CUQuestReporter
 CUQuestSaveGame
 CUQuestSystemEditorSettings
 CUQuestSystemObjectiveWidgetA widget class used to display quest objectives
 CUQuestTrackerHUD
 CUQuestTrackerWidget
 CUQuestView
 CURadialMenu
 CURadialWheelData
 CURecoilInterface
 CUReplayClipInterface
 CUReplayMenuPlayer Recorded Replay clips menu widget
 CUReplaySlotA slot for displaying the Player Replay Clip
 CUReplayViewerThe UI widget for controlling the Replay Clips
 CURequestGlobalStats
 CURequestStatsAndAchievements
 CUResetAllStatsAndAchievements
 CURewards
 CUSaveLoad
 CUSaveLoadBPLib
 CUScoreboardRowWidget
 CUScoreboardTeamWidget
 CUScoreboardWidget
 CUScoreWidget
 CUSelectionButtonMenuSystem
 CUServerRowMenuSystemWidget
 CUSetAchievementData
 CUSetLeaderboard
 CUSetStoredStats
 CUSettingsSaveGame
 CUSingleMenuSystemWidget
 CUSingleMenuWithTabsWidget
 CUSkillsHUD
 CUSkillsListWidget
 CUSkillWidget
 CUSlotWidget
 CUStaminaHUD
 CUStaminaWidget
 CUStatListWidget
 CUStatWidget
 CUStealthInterface
 CUStealthTakedownCollision
 CUSteamFriendsLib
 CUSteamInputLib
 CUSteamRequests
 CUStoredData
 CUStoreStatsAndAchievements
 CUSyntyAnimInstance
 CUSyntyAnimInterface
 CUTabListWidget
 CUTimedMiniGameWidget
 CUWaterDamage
 CUWaypointWidget
 CUWeapon
 CUWeaponBPLib
 CUWeaponDataAsset
 CUWeaponHUDInterface
 CUWeaponPickupInterface
 CUWeaponSaveGame
 CUWeaponSlotWidget
 CUWeaponSystemWidget
 CUWheelMenu
 CUWheelSegment
 CUWidgetLayout
 CWeaponGameplayTags
 CWeaponSystem
 CWeaponSystemEditor